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Star Citizen - W.O.E. Syndicate

Nezakhan - Tue Feb 24, 2015 5:13 am
Post subject: W.O.E. Syndicate
I created a new org with spectrum ID /WOE

I'm planning on making it a bounty hunting/smuggling syndicate that uses legitimate trade as a front. I don't expect it would fool many in game, and that's what I want. The trouble I'm having is coming up with a name from the acronym W.O.E. that suggests legitimate business.

W = ?
O = ?
E = Export, Exports, etc. something like that.

A - "Hey, aren't you in "WOE" ?
B - "Yes, I am."
A - "You guys are smugglers and bounty hunters I hear."
B - "No, sir! We at W____ O____ Exports only deal in legitimate trade."
A - "But you're a syndicate."
B - *smiles*
A - "I see."

Any help would be very appreciated!

Wanze Orbis Exports
(waste away, world, exports)

Waftage Omnigenous Exports
(travel, of all kinds, exports)

Wabbajack Omniregent Epecede
(skyrim term, complete authority, funeral ode)

Warray Odium Exports
(make war, hatred, funeral ode)
Cysec - Tue Feb 24, 2015 8:19 am
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Wide Orbit Exports?
Wide Open Exports?
Nezakhan - Tue Feb 24, 2015 9:15 am
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Wipe Orbit Exports sounds good. Added to the list of possibles.

Wide Open Exports sounds good too. Only because I'm picturing two sexy left and right legs in fishnets as a banner, with WOE in the center. A circular trim tag "WIDE OPEN" and on the bottom "EXPORTS"

Cysec, you're a genius!
Nezakhan - Tue Feb 24, 2015 12:18 pm
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jonnykronik - Thu Mar 05, 2015 1:55 am
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Wormhole orbital exports
jonnykronik - Thu Mar 05, 2015 1:56 am
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World orbit exports. World orbital exports.
Highwaym4n - Thu Mar 05, 2015 6:11 am
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I like 'Wide Orbit', as, its actually a thing.

On a side note, the 1993 game 'Syndicate' is free on origin, today anyways. Grab it for nostalgia sake.
Nezakhan - Thu Mar 26, 2015 9:13 am
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I dropped "EXPORTS" for "EXTREME" I almost went with "EXTREMISTS" but it held a bit too much of a terrorist theme for me.

Coming up with a way of describing the purpose of the org, and then injecting it into a created history is my next step. At the same time I don't want to publicize a few key details too early in Star Citizens development.

Hmm, I may return to EXPORTS to keep with that whole business front. Not sure. Interchangeable since the graphics only have W.O.E. on it. The text can be changed easily in settings.
Nezakhan - Thu Mar 26, 2015 4:20 pm
Post subject:
is no more.

Long live <- go on click it! You'll love it!

Logo (picture this on your ship)

Sexy, amiright?

WOE Syndicate tag on RSI forums

Goatbeard - Thu Mar 26, 2015 7:03 pm
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Wet Open Exit
Nezakhan - Fri Mar 27, 2015 5:37 am
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Goatbeard wrote:
Wet Open Exit

Nezakhan - Sat Mar 28, 2015 7:51 am
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Cleaned up logo.



The white crosshatch has been fixed for size, the wicked leaf logo size has been increased by 5%, interior shadow added, and stroke outline has been increased by 1. Check org page for most up to date. Not updating the one here. (psst! Can you tell I'm proud?) Very Happy

My only beef with it (and future fix plan) is that the crosshatch border's width isn't consistent, and when I tried to apply a 1px stroke to it, it's uneven lines are very noticeable. Makes it ugly. Don't worry, I'll fix it! Started this one at 300x300 @1200px/i so it's so much more crystal clear! Very Happy ... Sad Until it gets CIG's web compression and dropped to 150x150.

Either way, looks bitchin!
Highwaym4n - Sun Mar 29, 2015 10:02 am
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I think the only thing I would adjust (keep in mind Im an idiot) is id make the wicked leaf larger, and jump out so it -just slightly- crossed the boundary of the circle, so it looked 3d-ish, and not penned in by the white.

But in all honesty, Thats pretty damn awesome, and Id be proud to fly that.
Nezakhan - Sun Mar 29, 2015 4:06 pm
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Are you looking at the logo above, or the one on the org page? I enlarged the wicked leaf and made it stand out more. If I need to more, lemmie know. Org page has most up to date.

If you'd be proud to fly that, then lemmie know what your handle is. Recruitment isn't open yet, it's by invite.
Nezakhan - Sun Mar 29, 2015 7:52 pm
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I made adjustments that made the leaf "more" and when I get the chance I'll post some more versions of it.

I'm trying to keep several elements in focus at the same time. Much to do with my limited understanding of object contrast - having it easily recognizable from a distance (the checkerboard, white next to dark colours, the half cross hatching border, etc.)
Any and all critique is welcome, no, it's begged for!
Nezakhan - Mon Mar 30, 2015 6:57 am
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I tried a larger leaf, but it doesn't seem to want to .. look nice ... Tried getting a nice drop shadow on it, but wasn't the best either. Honestly, I do like the leaf, but larger size or other changes don't seem to work. I'm tempted to find another central logo.


More variations.

Nezakhan - Mon Mar 30, 2015 9:08 am
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It's been decided. The maple leaf logo is being removed (hoping to come up with possible options for CKAAVRO logo with it)

Behold! The new WOE Syndicate logo!

Shuhac - Mon Mar 30, 2015 3:16 pm
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Very cool.
Nezakhan - Tue Mar 31, 2015 1:38 am
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Needs to be final. I need to start playing around with possible CKAAVRO logos. Should help me leave well enough alone.
Nezakhan - Wed Apr 08, 2015 10:09 am
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Just an update on how my project is proceeding.

Gonna recreate this elsewhere, but using this wix site to set everything up is very helpful. When the game finally comes out, I'm gonna miss this org building stuff
Highwaym4n - Wed Apr 08, 2015 5:14 pm
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Shocked bast' blistered ballsack, that looks awesome...
Nezakhan - Thu Apr 09, 2015 8:20 am
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Doc_Coyote wrote:
Shocked bast' blistered ballsack, that looks awesome...

In some regards it's better to ask a harsh critic for opinions, and it seems you might be something of a fan instead. In any case, I'd welcome any advice towards fleshing out my project.

Open invitation standing.
Nezakhan - Thu Apr 09, 2015 10:53 am
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I'm currently working on each dropdown menu item. So that each header button links to a page with the same link options as presented in the dropdown list, as well fleshing out each link of either to be placeholders with temporary concept designs.

Wishing I had more HD Retaliator interior shots. Like, 20, and 5 exterior.
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